I initially thought that Arrow’s BDs of the amazing Daimajin trilogy looked great. However, when I went to grab a sample to post here, I found that the technicians tried to remove every cement splice, resulting in pervasive screen tearing. In comparison to most so-called restorations, though, it’s subtle and the repairs are generally aligned. Look closely at the very top and bottom edges, and you’ll see frozen temporal cloning, mismatched cloning, and interpolation.
Frozen rushing water.Interpolation at bottom.Top third of screen frozen. Yikes!
Mill Creek put out the trilogy years earlier. Apparently, the color isn’t as nice, but I wonder if it’s “unrestored” and how the audio compares. Leave a comment if you can fill me in.
There’s typical frozen temporal cloning. The bigger problem is that there are about 100 freeze frames. Some have negligible clone repairs, but usually the picture simply freezes.
Frozen picture. Yellow number indicates frame number.Picture is mostly frozen, with some misaligned cloning.
The shorts got worse processing, especially at splices.
Let Us Get a Dog (1974)
Freeze frame:
Interpolation:
Frozen cloning, screen tearing, misalignment:
Can you spot it?
Where is the Limit? (1975)
Frozen cloning:
Screen tearing:
Interpolation:
This interpolated frame includes a microloop.
Restoration processing by Hungary National Film Institute Filmlab.
Samm Deighan’s irritating uptalk-filled commentary approaches the movie with the assumption that animation is for children. It sounds like a dry book-report academic lecture, instead of someone who is an expert in Hungarian cinema. Skip it.
The restoration isn’t heavily scrubbed, but the beginning has a flurry of interpolated repairs. You can see the picture slightly freeze in this brief clip (slow playback to .25x and it becomes obvious):
Clipped directly from the BD.Fully interpolated frame.Splotchy interpolated cloning.Fully interpolated frame.Interpolated screen tearing at top of frame to “repair” messy splice.
Interestingly, while the above splice got a sloppy repair, lots of messy original splices later in the movie were allowed to remain.
Eureka’s BD of The Hands of Orlac (Orlacs Hände, 1924) has one of the most aggressive and inept restorations I’ve seen. Nearly every shot has restoration artifacts.
Be sure to click on the GIFs to see them full size.
Interpolation
The first and last frames of most shots are interpolated. Sometimes it looks like a duplicate pulldown frame. Other times, it introduces some serious distortions. Nearly every example in this section has frames that are completely computer-generated. Faked.
Conrad Veidt’s head stretches, Alexandra Sorina’s fingers split, grain and background warp, plus frozen temporal cloning at the top edge:
The pen is broken up and the rest of the frame is nearly frozen:
Stuck grain and warping throughout:
Hideous computer-generated teeth:
Not a freeze-frame, but interpolation:
Interpolation makes scratches stick to the image:
Here, interpolation is combined with spot removal. At first glance, it’s impressive. Look closer, and you can see that it leaves smudges in place of damage AND it leaves remnants behind:
Notice how the sheets of paper distort:
Here it’s combined with frame blending and frozen temporal cloning:
Interpolation utterly fails when it’s called upon to generate background, such as behind Veidt’s head. And check out his smashed head and hand:
Veidt’s hand becomes putty and merges with the sleeve. The sofa pulsates:
You can see magnetic scratches on the wall behind the now-breathing sofa:
I admit that it’s not always immediately apparent recognizing restoration artifacts on a small screen, but look how obvious it is here when displayed at a fraction of its full size! The man gets smashed. And that background…
Interpolation is combined with temporal cloning on the ceiling lamp and chairs on the left. They now bob up and down:
His body compresses and arm stretches, creating a second wrist. Yikes!
Veidt’s head smashes into an invisible curved ceiling:
Our villain’s fingertips disappear. The disembodied hand on the left is completely frozen:
Interpolation destroys the head:
An example of interpolation that is nearly a freeze-frame, plus some negligible spot removal: